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Flappy Bird
Claimable game

Flappy Bird

A polished Flappy Bird clone built with Phaser 4 & TypeScript — flap through pipe gaps, collect coins for combo multipliers, and chase your best score. Includes the full source code.

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Highlights

  • A complete, polished Flappy Bird clone with menus, pause and score screens
  • Collect coins in a row to build a combo multiplier (up to ×5) with camera-shake feedback
  • Music and sound effects that switch with the scene, plus a saved best score
  • The full source in a modern stack: Phaser 4, TypeScript (strict), Vite and Bun

What you need

  • A modern web browser to play; basic JavaScript/TypeScript to explore or extend the code

Who it's for

  • Players who love simple, addictive arcade games
  • Developers learning Phaser 4 + TypeScript scenes, physics and audio
  • Anyone who wants a complete, well-rounded game project to study or extend

Flappy Bird — Arcade Classic, Reimagined

Flappy Bird is a small but polished take on the arcade classic. Tap to flap, thread the gaps between pipes, and grab the coins floating in each opening. It's easy to learn, endlessly replayable, and this version adds a satisfying combo system on top of the original formula.

Game Controls

  • Flap: click / tap anywhere, or press Space

Gameplay Overview

Fly through the gap in each pipe to score a point. Collect coins in a row to build a combo — every few coins bumps your score multiplier (up to ×5), and the camera gives a little shake each time you tier up. Miss a coin and the combo resets, so there's a risk-reward pull on every gap. Hit a pipe, the ground or the ceiling and the run ends. Your best score is saved between sessions.

What's Inside (Source Code)

You also get the complete project source, on a modern stack:

  • Phaser 4.2 — latest engine, WebGL renderer, arcade physics
  • TypeScript (strict) — fully typed
  • Vite + Bun for fast dev and builds
  • Clean scene structure (Preload, Menu, Play, Pause, Score), music + SFX wiring, and pure, unit-tested score/combo/difficulty helpers

Why Claim Flappy Bird?

  • A finished, feature-complete game — menus, pause, audio and a combo system
  • Great learning source — a clear example of Phaser 4 scenes, physics and audio in TypeScript
  • Testable logic you can lift straight into your own projects